loyal following of RaceRoom Racing Experience (or R3E) by Sector 3
Studios. With the majority of the content requiring purchase, the
graphics not as pretty as that of competing sims on the market, and still being under development, how can they maintain their following? So, is it just another case of so-called "fanboy-ism" or have they really got something going for them?
Read the full R3E Review by Ryan Ogurek at RaceDepartment.com